Apr 09, 2007, 04:04 PM // 16:04
|
#1
|
Frost Gate Guardian
Join Date: Feb 2007
Location: Saint Louis, MI (yes, it exists)
Guild: Pylons of Bastet [PofB]
Profession: E/
|
Pet Controls GOOD! Now we just need...
Something to be done with charm animal.
It's a skill you use once and then it just sits there taking up space. It would be nice if even a lesser version of comfort animal was added into it so that it had an active use after you had the pet.
|
|
|
Apr 09, 2007, 04:21 PM // 16:21
|
#2
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
It already does something.
With an already charmed pet, it is a passive skill with no energy or maintainment cost that keeps the pet charmed, and that makes it follow and obey you.
|
|
|
Apr 09, 2007, 04:24 PM // 16:24
|
#3
|
Forge Runner
Join Date: Dec 2005
Guild: Galactic President Superstar Mc [awsm]
Profession: E/
|
Indeed, it damages as well for no cost whatsoever. Besides, a merge of comfort and charm animal has been suggested many, many times already.
|
|
|
Apr 09, 2007, 04:56 PM // 16:56
|
#4
|
Academy Page
Join Date: Sep 2006
Guild: Execution of War [EoW]
|
This thread suggested merging pet controls into Charm Animal. It makes sense too, right? You're "charming" your animal into obeying your commands.
To be honest, I like his idea better than the hero type pet controls we have now. But thanks to ANet for giving us something!
|
|
|
Apr 09, 2007, 05:02 PM // 17:02
|
#5
|
"I love reading trash!"
Join Date: May 2005
Location: Home Again
|
Please read the Forum Rules and Sticky threads before posting. There are already discussions going for various uses and changes to the Charm Animal Skill.
Closed.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 06:03 AM // 06:03.
|